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The TremFusion Team
Core Development Team
Amanieu d'Antras
Programmer: Game and engine programming
Eli Ribble "Ender"
Programmer: Bots, Xreal renderer porting
John Black "Champion"
Programmer: Bots, Python scripting, Wii port
Maurice Doison "Azreal07"
Programmer: Lua scripting, Game scripting engine
Thomas Brethome "Madtree"
Programmer: Code optimisations, Renderer enhancements
Griffon Bowman
Programmer: NCurses Console, IRIX port
Pierre Fersing "PierreF"
Server Administration, Hosting
Corentin Wallez "Kangounator"
UI Designer
Jonathan Itschner "Chessguy"
2D Artist
Mike Birch "Vortexx"
Music, Voice
External Contributors
We thank the many people who have contributed to this project to make it what it is today:
- Gewgle/Mercury: Programming
- SlackerLinux: Programming
- Rezyn: Programming
- Roman Tetelman "kevlarman": Programming
- Chris Schwarz "Lakitu7": Programming
- CeRRa: Artwork
- Ben Millwood "benmachine": Programming
- David Serverwright "DavidSev": Programming
- Troy: Programming
- Haptism: Helped the Mac port
- Daniel Dunwody "WireDDD": Programming
- f0rqu3: Programming
- Raoni: 3D Modelling
- Evan Goers "Odin"/"megatog615": Programming
- Critux/Snapser: Programming
- Ian Weller: Website design, transfer of pages to MediaWiki
- /dev/humancontroller: Programming
We would like to thank the Tremulous development team for creating a great game:
- Mike Mcinnerney "Vedacon"
- Paul Greveson "Mop"
- Who-[Soup]
- Ben Millwood "benmachine"
- Asa Kravets "Norfenstein"
- Robin Marshall "OverFlow"
- Gordon Miller "Godmil"
- M. Kristall "Undeference"
- Jan van der Weg "Stannum"
- Tim Angus "Timbo"
- Chris Schwarz "Lakitu7"
- Nick Jansens "Jex"
- Tony White "tjw"
- Chris McCarthy "Dolby"
- Khalsa
- Ben Scholzen "DASPRiD"
- Catalyc
We would also like to thank the ioquake3 maintainers for their great engine:
- Tim Angus
- Tony J. White
- Ludwig Nussel
- Zachary J. Slater
- Thilo Schulz